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-   -   Game Mechanics: 2-hand slash: Damage Fail (/forums/showthread.php?t=8586)

NizmerThafen 05-29-2010 03:21 PM

2-hand slash: Damage Fail
 
I'm hitting for 15 with Sword of Skarlon. 200 STR. Max Skill. And 1/5 hits, by default is for 15 damage - exactly 15 damage.

This only started recently, maybe 2 weeks ago.

Str has zero impact on how hard I hit or what I am attacking. Decaying skeletons take 15 damage from my 25 40 dmg sword. Any 2hnd weapon hits for 15 damage about 1/5 the time.

This is clearly a game mechanic problem because the way damage is calculated is broken.

Malrubius 05-29-2010 03:26 PM

What level are you?

Gorgetrapper 05-29-2010 03:51 PM

He's probably lvl 1 and hasn't even reached the dmg cap increase yet. That's what you get for twinking characters and not understanding how the game works.

NizmerThafen 05-29-2010 04:27 PM

Quote:

Originally Posted by Gorgetrapper (Post 68508)
He's probably lvl 1 and hasn't even reached the dmg cap increase yet. That's what you get for twinking characters and not understanding how the game works.

Level 50.
200 strength.
Max 2hs skill.

Skaff 05-29-2010 04:40 PM

I rarely remember hitting that low with my Exe Axe. But, like the OP, I don't have any actual log parses to back up my claims.

Mleh 05-29-2010 07:37 PM

Quote:

Originally Posted by NizmerThafen (Post 68528)
Level 50.
200 strength.
Max 2hs skill.

2Hand dmg always varies from dooplop hits to within 90-100% of your max hit for whatever reason, it was always like this in classic.

Now 2hand dmg in pvp.. wait that has its own thread ..


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