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deadreaver777 10-31-2012 05:30 AM

pet exp?
 
i'm sure the answer is out there on the forums, but i had trouble finding it. basically i wanted to know what the rules are with pets and exp. i heard that if your pet does more damage to the mob than you do, you get less exp, is this true? also, sorry for the horrid grammar, i'm holding my new born in one hand, and typing with the other, so caps are an inconvenience at the moment :P

Swish 10-31-2012 06:08 AM

Yes, if your pet outdamages you it gets to claim 50% of the XP.

To prevent this:-

Necros: Pull your pet off at 15% or so to let your dots tick down and ensure you've beaten Jobober (adjust accordingly if you think you need to). Effectively you're sitting medding as the mob is dying so you're not losing out in terms of time spent.

Mages: More commonly mages just let the pet do most of the work then suicide it as the mob begins to flee, and nuke to finish. Means carrying a lot of gems around but in terms of making sure you get the full amount it's worthwhile :)

SKs: Same as mages :D

webrunner5 10-31-2012 08:23 AM

Yep, you have to do 51% or more damage than pet to get full XP solo, or kill off the pet at the end. In a group it goes away.

Phinger 10-31-2012 12:15 PM

I've heard mixed things about grouping - some say you don't have to do any dmg at all and you get full exp while others say you have to do at least 1dmg. Anyone have cold hard truth?

falkun 10-31-2012 01:15 PM

As long as one member of the group does at least one point of damage to the mob the pet is killing, the group will gain full exp. This only works if at least two members of the group are in the zone the pet is killing mobs in.

HeallunRumblebelly 10-31-2012 03:10 PM

Quote:

Originally Posted by Swish (Post 758011)
Yes, if your pet outdamages you it gets to claim 50% of the XP.

To prevent this:-

Necros: Pull your pet off at 15% or so to let your dots tick down and ensure you've beaten Jobober (adjust accordingly if you think you need to). Effectively you're sitting medding as the mob is dying so you're not losing out in terms of time spent.

Mages: More commonly mages just let the pet do most of the work then suicide it as the mob begins to flee, and nuke to finish. Means carrying a lot of gems around but in terms of making sure you get the full amount it's worthwhile :)

SKs: Same as mages :D

lol, sk being outdps'd by pet. god kill meeeee

HeallunRumblebelly 10-31-2012 03:11 PM

Quote:

Originally Posted by falkun (Post 758310)
As long as one member of the group does at least one point of damage to the mob the pet is killing, the group will gain full exp. This only works if at least two members of the group are in the zone the pet is killing mobs in.

Eh, I've duo'd with enchanters in the past plenty and as long as you're receiving party exp the pet exp nerfs do not apply. Clr / Enc is boss fking xp, too ~


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