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-   -   Enchanter animations, when are they preferred over charmed mobs? (/forums/showthread.php?t=91021)

Safon 12-14-2012 12:53 PM

Enchanter animations, when are they preferred over charmed mobs?
 
Enchanters have always impressed me with the havoc they can cause with charmed mobs, and it occurs to me I haven't even seen an animation in ages.

What are they for? They can be called off like charmed mobs can nor do they have the hp/dps

Handull 12-14-2012 01:11 PM

Can be used in some fights where charming isnt possible but an AoE will gain agro (certain fights in sky, etc).

Might have some other pro uses, but they are fairly useless

Elements 12-14-2012 01:15 PM

They can also provide a touch of dps on dragon encounters where aoe is present.

goshozal 12-14-2012 01:26 PM

They're mostly useless, given how strong charms are. I only use mine when farming targets that are so low that the pet hits harder than a charmed mob would. They are safer too, obviously, so if you're solo they can reduce your chance of death. Otherwise for minor dps in an aoe fight like others said.

This is why I scoff at paying 5k+ for the 55 animation. Maybe someday when I am too rich to care...

Maksim

A1551 12-14-2012 02:22 PM

levels 1-11 (you get charm at 12 :D)

The last time I bought a stack of tiny daggers it was sometime around level 18-20, and now at level 59 I still have something like 6 left from the same stack. However the very few times I've used the pet I was happy to have it. I think the majority got used farming shadowed men for essences. One time I used it to kill a named I was farming because it was more powerful than the surrounding charmable targets.

Not me personally, but back when I played a paladin in the mid 30's I duoed with a chanter who used it on the yetis in dreadlands because he was too low to reliably charm anything in zone. Of course if it were me now I'd just level somewhere else until I could!

Finally, I have summoned it once or twice on raid targets where there was nothing to charm because why not.

-Propo Fol

Phinger 12-14-2012 02:37 PM

You get the most bang for your buck with them farming high profit items with mid/low level mobs. The price on the 55 one is high, definitely, but if you use it to easily farm something worth 6-9k then there's value to be had.

Splorf22 12-14-2012 02:43 PM

The animation isn't totally worthless. When I farm the king I usually use an animation on the reavers because I'm too lazy to pull a charmed pet out of the nearby room. Alternatively, I have killed mobs up to L54 just by slowing and bedlam tanking with the RoA. I also did this for the last 10% of the cliff golem after I foolishly let the foreman die.

Yinikren 12-14-2012 03:32 PM

Honestly, the midlevel pets are tough to solo with (too much mana expenditure attempting to keep them at a respectable hp level) but 39 was amazing. The 39+ pets got npc regen tables.... They could outregen slowed dark blue mobs in combat. Think I was soloing the front of CoM at that point.

You eat 50% of the exp loss... But it was mindless, safe, risk free exp.

Vladesch 12-15-2012 05:07 AM

You don't want a charmed pet in situations where you are going to be very busy mezzing and your enchanter isn't "strong" enough to deal with it. When I was playing live I used to charm a pet in many situations, but then I was well geared enough and had the runes etc to deal with it.

If I were a level 50 enchanter doing karnors castle with the level of gear and spells we have on this server I would avoid charming a pet because it's just pushing my luck a bit much. Things can get hairy enough in there with just the group.

On this server you also have to consider the possibility of the pet outdamaging the group and eating xp.

Also you can't command your animation to attack. That is an aa we will never get. So they are really not any use in groups. (My enchanter on live used to use the animation a lot since I could command it. A high level animation fully buffed can really dish out the damage)

Sadre Spinegnawer 12-15-2012 07:27 AM

I would rather not be a source of crisis in my grp because of a lost pet at the wrong moment. Sure, it is fun, but you can wipe thr group if you get an early break at the wrong time. Is it worth it? No. It is purely a choice, by an enchanter who wants to be able to /flex over their dps output.

Soloing is another matter.

But the notion that the "best" enchanters charm is basically the view of enchanters who don;t much care being "just" a utility and cc class, and feel their dps is what is making the group super-awesome. They wish they were mages.

I always recommend eq2 for them. In eq2, enchanters top parses easily. Be careful what you wish for.


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