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traveler 01-05-2013 12:05 AM

SIAP: Mistmoore
 
Is the Pond and the Valley considered one camp? If another group moves into the valley after its been cleared (and while it is still being pulled) is that a violation of any kind.

thanks

ErasmusPrime 01-05-2013 12:16 AM

I have been a member of a number of pond groups over the past few days that have had groups move into the valley and set up camp there. Quite frustrating how much that cuts down on the available mobs for pulling.

norova 01-05-2013 01:22 AM

Have had GMs come in-zone to look at it before, and they've said it's legit. I don't agree, at all, but they won't do anything about it.

Yinikren 01-05-2013 01:25 AM

Anything that doesn't spawn directly around the pond (so yes, 4 mobs) or in the GY (5 mobs) is considered FFA.

You can't camp the entire damn entrance of the zone.

Handull 01-05-2013 02:59 AM

by the book, you can only lay claim to the mobs for which you or your group-members are sitting on the location of the spawn. that being said its dick to be pulling an enormous portion of a zone and its dick to move in and claim the mobs a group is already pulling, unless of course the group you are stealing from is already being dicks by pulling half the zone. this is all relative though, and compared to live groups on p99 pull many, many more mobs for a standard exp group, so who's to say whats right and whats wrong.

Groo 01-05-2013 03:37 AM

If it's a problem, then consider going to Cazic.

Ephirith 01-05-2013 03:58 AM

Typical Mistmoore:

Just before primetime, a gathering of noobs coalesce at the entrance, get together, and start killing the entrance area. They move to the pond and a few more people show up, making a full group. The group clears all the way to graveyard and pulls stuff as it spawns.

Primetime rolls around, and even more people show up in Mistmoore. Hurr durr, look! There's a gargoyle that has been alive for 12 seconds and the group hasn't pulled it! A second group forms and starts taking all of the pulls from the canyon to GY. Now both groups are getting terrible xp, and it often stays that way til primetime is over.

Quote:

Originally Posted by Yinikren (Post 803535)
You can't camp the entire damn entrance of the zone.

A group of 6 that isn't terrible can easily kill the entire area and even run out of pulls. Showing up to that situation, and then creating a second group pulling those same spawns, is beyond retarded and ruins the xp for everyone involved.

Boilon 01-05-2013 05:40 AM

Sharing is caring!

norova 01-05-2013 06:59 AM

Quote:

Originally Posted by Ephirith (Post 803620)
Typical Mistmoore:

Just before primetime, a gathering of noobs coalesce at the entrance, get together, and start killing the entrance area. They move to the pond and a few more people show up, making a full group. The group clears all the way to graveyard and pulls stuff as it spawns.

Primetime rolls around, and even more people show up in Mistmoore. Hurr durr, look! There's a gargoyle that has been alive for 12 seconds and the group hasn't pulled it! A second group forms and starts taking all of the pulls from the canyon to GY. Now both groups are getting terrible xp, and it often stays that way til primetime is over.



A group of 6 that isn't terrible can easily kill the entire area and even run out of pulls. Showing up to that situation, and then creating a second group pulling those same spawns, is beyond retarded and ruins the xp for everyone involved.


webrunner5 01-05-2013 07:35 AM

When you go in there in your low 20's the entrance and pond is all you can do even in a group. When you get up into the high 20's low 30's then you need to pull half the zone.

It is a classic problem there and always ends up in a pissing contest when there are a lot of people there. No real good way to end up with everyone being happy. I think there is really only 3 camps in there to me. Pond Valley, Graveyard Pit, Castle Entrance.


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