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ppm
A friend of mine was struggling to get his ot hammer to proc today and it got me thinking, I remember on live people thinking haste wouldnt affect procs because of ppm, but for some reason I remember tank getting slowed to increase proc. This might just be less swings more procs same amount of procs per minute Im just a bit fuzzy.
Anyone recall, and are all items based on ppm? |
This merely increases the chances of proccing on that first swing (or first couple swings). The more swings you take, the more it is true that you'd have to wait the same amount of time you would with no change in haste.
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I haven't kept logs or anything, but I've found it helps. I generally remove haste items before trying to hammer.
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basically if you have 4 swings per minute, and 1 proc per minute, just means you have 25% chance to proc per swing...
now if you get slowed 50% so you have 2 swings per minute, just means you have 50% chance to proc per hit... |
so the more hasted you are, the lower chance there is to get procs per swing...
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But if I have half the chance with twice as many swings, or double the chance with half as many swings, isn't it exactly the same?!?
:confused: :confused: :confused: |
well depends on how you figure it works..
would you bet more on 50% happening more often than 25% the time? :D or vice versa... difficult to get a string of bad luck with 50%, alot easier with 25%... |
In the long run it won't matter too much, but you do technically realize an increase in efficiency on your first hit since it's "instant" when you turn on auto attack if you are slowed.
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Only really matters for jousting.
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