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 Sonic Bats in Solb hahaha ! Absolute awesomeness, Sonic Bats in SolB now have a 5+ second stun upon melee combat! This is not classic, but very fun! I suggest changing all NPC stuns to this mechanic, but clearly this isn't classic (Nilbog darn you!!). No complaints, but FYI. | 
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 I would be inclined to agree the stun is a tad bit absurd at the moment after that last bats fix. I don't remember it ever being as bad as that on live. | 
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 Then you guys have really foggy memories. http://eqbeastiary.allakhazam.com/search.shtml?id=3269 Quote: 
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 That's the proc the bats used. | 
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 Sonic bat stun on live was rediculous, pulling and tanking them was a nightmare to most. | 
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 This is very much classic, those bats were always a pain in the ass with that friggin stun. Tanking these things were always a nightmare, and as stated it could be worse. Why were this buggers a bitch? They would stun and aggro wipe themselves - typically heading for the healer that was spamming something on the tank. Ogres FTW! | 
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 Ogres take the stun because its a spell not a melee stun.  I soloed bats for like 5 levels on live on my monk in the lower 50s, and I do not recall them chaining stun 5 times over like they do here.  I've died to a single bat on here from full hp b/c it stun locked me until I was dead and could not cast FD. | 
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 I think the problem is just that procs occur a lot more often on any emu server than live. Mob procs, PC procs, etc. | 
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 That would make sense Reiker.  The proc rate on those bat stuns is riiiiidiculous. I love resisting 3-5 stuns in just as many seconds. | 
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