Project 1999

Go Back   Project 1999 > Search Forums

Showing results 1 to 12 of 12
Search took 0.00 seconds.
Search: Posts Made By: charleski
Forum: Technical Discussion 10-02-2025, 03:24 PM
Replies: 16
Views: 7,032
Posted By charleski
To use Everquest with a utility that forces...

To use Everquest with a utility that forces borderless windows (I use SmartContextMenu), go to DirectX tab of dgVoodoocpl and make sure 'Disable Alt-Enter to toggle screen state' is checked.

In...
Forum: Casters 04-24-2025, 12:38 PM
Replies: 59
Views: 122,547
Posted By charleski
I found no evidence of that. Resist rates on the...

I found no evidence of that. Resist rates on the initial cast were equally high in both conditions.

The number of trials compiled only affects the sensitivity of the test. The relationship...
Forum: Casters 04-24-2025, 07:08 AM
Replies: 59
Views: 122,547
Posted By charleski
New data

Ok, I levelled up to 53 and got Boltran's to test against a higher-level mob: Corundium (https://wiki.project1999.com/Corundium), one of the L50 golems guarding the passage in the Overthere wall. An...
Forum: Casters 04-19-2025, 06:50 AM
Replies: 59
Views: 122,547
Posted By charleski
Ah. Yes, I think you have the answer there. The...

Ah. Yes, I think you have the answer there. The orc pawn data was collected when I was level 44, the data with a cap at 155 when I was 48 and the data capped at 161 ticks when I was 49. So you're...
Forum: Casters 04-17-2025, 07:37 AM
Replies: 59
Views: 122,547
Posted By charleski
If you look at the equation for the Wilson Score...

If you look at the equation for the Wilson Score interval,
https://www.project1999.com/forums/attachment.php?attachmentid=25284&stc=1&d=1744655399
you'll see it's actually the solution to a...
Forum: Casters 04-17-2025, 07:13 AM
Replies: 59
Views: 122,547
Posted By charleski
It's certainly true that we see a massive amount...

It's certainly true that we see a massive amount of variability in practice. A pet can start out causing a lot of trouble with constant breaks and then suddenly settle down and produce several runs...
Forum: Casters 04-15-2025, 12:58 PM
Replies: 59
Views: 122,547
Posted By charleski
That is certainly possible. I'll admit that I...

That is certainly possible. I'll admit that I haven't really got round to working on the problem properly. This is partially because, as I mentioned, you definitely do want to keep mob MR low in...
Forum: Casters 04-15-2025, 12:45 PM
Replies: 59
Views: 122,547
Posted By charleski
The fact is, however, that you can expect to see...

The fact is, however, that you can expect to see a charm lasting over ten minutes at least once in the course of a night. I don't know if there's a hard limit in the code, but obviously very long...
Forum: Casters 04-14-2025, 02:40 PM
Replies: 59
Views: 122,547
Posted By charleski
Finally, what about magic resist? Does that have...

Finally, what about magic resist? Does that have an effect on charm duration?

I haven't formally tested this yet. This is largely because, as mentioned earlier, I frequently notice charms that...
Forum: Casters 04-14-2025, 02:40 PM
Replies: 59
Views: 122,547
Posted By charleski
What about level? Surely the difference in level...

What about level? Surely the difference in level affects charm duration?

Result:
Unable to reject the null hypothesis that level difference has no effect at the 95% level.

A few days before...
Forum: Casters 04-14-2025, 02:39 PM
Replies: 59
Views: 122,547
Posted By charleski
The topic that's generated the most confusion...

The topic that's generated the most confusion seems to be the importance of the CHA stat.
I'm going to start off here by saying that it is, as a general principle, impossible to prove a negative. I...
Forum: Casters 04-14-2025, 02:38 PM
Replies: 59
Views: 122,547
Posted By charleski
A Statistical analysis of Charm Duration

I started playing p1999 about six weeks ago, having left EQ in early 2005 after Arch Overseers largely collapsed due to the great OoW burnout, and expected to find a community that had min-maxed the...
Showing results 1 to 12 of 12

 
Forum Jump

All times are GMT -4. The time now is 03:04 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.