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Search: Posts Made By: Dillusional
Forum: Tanks 05-19-2019, 02:59 PM
Replies: 68
Views: 12,073
Posted By Dillusional
One big difference between trident and willsapper...

One big difference between trident and willsapper is that raid bosses don't always resist trident. Its cold-based slow actually lands some of the time against otherwise unslowable dragons like Lord...
Forum: Tanks 05-18-2019, 03:12 PM
Replies: 68
Views: 12,073
Posted By Dillusional
What dot are you referring to that doesn’t have...

What dot are you referring to that doesn’t have poison counters, disease counters or some other form of debuff?
Forum: Tanks 05-17-2019, 05:49 PM
Replies: 68
Views: 12,073
Posted By Dillusional
I just logged in and verified that trident of the...

I just logged in and verified that trident of the deep sea proc lasts for 2 and a half minutes ( got 26 ticks out of it ) for a maximum damage of 20 per tick. Against a 60 cleric it was usually...
Forum: Tanks 05-17-2019, 04:08 PM
Replies: 68
Views: 12,073
Posted By Dillusional
The way i calculated hate for the procs with...

The way i calculated hate for the procs with DoTs was that I assumed the non-damage component scaled to 400 and then i gave you all the hate for a DoT up front. So if Trident was supposed to do 25...
Forum: Tanks 05-17-2019, 03:11 PM
Replies: 68
Views: 12,073
Posted By Dillusional
Primary hand at level 60 with Visions of Grandeur...

Primary hand at level 60 with Visions of Grandeur

Swift Blade of Zek

1800 / 1.99 = 904.523.. server rounds this down to 904

(60/.904) * (11 + 11) = 1460.177 hate per minute

Blade of...
Forum: Tanks 05-17-2019, 02:49 PM
Replies: 68
Views: 12,073
Posted By Dillusional
What made them inaccurate, do the non-damage...

What made them inaccurate, do the non-damage components of those procs not scale to 400 hate against velious raid mobs (NPC's with arbitrarily large amounts of hp)? or do you not get the damage...
Forum: Tanks 04-12-2019, 02:37 PM
Replies: 68
Views: 12,073
Posted By Dillusional
I guess it is possible that the timer...

I guess it is possible that the timer implementation doesn't have 8milliseconds of precision but that would be the reason the haste would be negligible rather than integer math. Because the server...
Forum: Tanks 04-12-2019, 01:44 PM
Replies: 68
Views: 12,073
Posted By Dillusional
I don't believe this to be the case. I just...

I don't believe this to be the case.

I just looked at the emu source and it seems to work like this....

attackSpeedInMillisecond = (originalDelayInMilliseconds / hasteMod)

speed and delay...
Forum: Tanks 04-10-2019, 10:44 AM
Replies: 68
Views: 12,073
Posted By Dillusional
Sure, factoring haste into the formula is a good...

Sure, factoring haste into the formula is a good thing. I'm glad you were able to put together the formula out of my rambling post. I'd like to point out though, that many warriors tank with 99%...
Forum: Tanks 04-09-2019, 01:05 PM
Replies: 68
Views: 12,073
Posted By Dillusional
For slow, stun, poison counters just count each...

For slow, stun, poison counters just count each of those as 400 agroe. Then add the total damage a dot or dd will do to that. A warrior with 255dex will proc twice a minute on average. So multiply...
Forum: Tanks 04-09-2019, 12:48 PM
Replies: 68
Views: 12,073
Posted By Dillusional
That chart OP posted has many mistakes =/ .......

That chart OP posted has many mistakes =/ .... after the chardok patch non-damage component of procs now scales up to a maximum of 400...

Some of my math below is probably going to be a little off...
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