Project 1999
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Search
Today's Posts
Mark Forums Read
Showing results 1 to 8 of 8
Search took
0.00
seconds.
Search:
Posts Made By:
DMN
Forum:
Green Server Chat
09-20-2020, 05:45 PM
Replies:
71
Why every list change idea is terrible (as simple as possible)
Views:
7,952
Posted By
DMN
I'm not sure how you can make this claim since...
I'm not sure how you can make this claim since you have no idea the outcome of an alternative. Also, I can certainly say the need for GM/guide intervention due these lists most likely made a huge...
Forum:
Green Server Chat
09-20-2020, 04:57 PM
Replies:
71
Why every list change idea is terrible (as simple as possible)
Views:
7,952
Posted By
DMN
LOL. no one is going to get 2. They will still...
LOL. no one is going to get 2. They will still have to level the second character up to 55-56.. probably what the list will be set at. So they gonna grind 1 guy to 55-56 then camp forever to get a...
Forum:
Green Server Chat
09-20-2020, 03:17 PM
Replies:
71
Why every list change idea is terrible (as simple as possible)
Views:
7,952
Posted By
DMN
If you are in camp radius you get a purely random...
If you are in camp radius you get a purely random chance to win it if it drops.
12 hour lockout if you drop off the list.
Lifetime lockout once you get the item.
Solved.
Forum:
Green Server Chat
09-20-2020, 12:58 PM
Replies:
71
Why every list change idea is terrible (as simple as possible)
Views:
7,952
Posted By
DMN
The lists weren't introduced for that reason....
The lists weren't introduced for that reason. They were intended to avoid a small group of people from monopolizing the legacy camps. Unfortunately, as I've been saying since lists have been...
Forum:
Green Server Chat
09-20-2020, 11:34 AM
Replies:
71
Why every list change idea is terrible (as simple as possible)
Views:
7,952
Posted By
DMN
That's not random, that's arbitrary. It...
That's not random, that's arbitrary.
It would take a group to get down there and kill the king, for instance. So which player of that group should be #1?
Forum:
Green Server Chat
09-19-2020, 04:37 PM
Replies:
71
Why every list change idea is terrible (as simple as possible)
Views:
7,952
Posted By
DMN
Just stick with pure random. if you want to...
Just stick with pure random. if you want to increase your chances, then you just sit there more often there is no need to give people "tickets" or anything similar. The ticket thing would also just...
Forum:
Green Server Chat
09-18-2020, 12:13 PM
Replies:
71
Why every list change idea is terrible (as simple as possible)
Views:
7,952
Posted By
DMN
No. the current list system sucks because it...
No. the current list system sucks because it severely rewards non classic experience in mass account sharing which was actually against the rules in classic EQ. You got it all twisted backwards.The...
Forum:
Green Server Chat
09-18-2020, 11:44 AM
Replies:
71
Why every list change idea is terrible (as simple as possible)
Views:
7,952
Posted By
DMN
What's all this unclassic jibah jabah? The whole...
What's all this unclassic jibah jabah? The whole freaking EQ loot system is a lottery. How the hell is that unclassic? people could be killing the shroom king from day one until the drop is nerfed...
Showing results 1 to 8 of 8
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Important
News & Announcements
Polls
Library
General Community
Starting Zone
Technical Discussion
Rants and Flames
Screenshots
Off Topic
Green Community
Green Server Chat
Green Trading Hub
Green Guild Discussion
Blue Community
Blue Server Chat
Blue Trading Hub
Blue Guild Discussion
Blue Raid Discussion
Red Community
Red Server Chat
Red Trading Hub
Red Guild Discussion
Red Rants and Flames
Server Issues
Bugs
Green Bugs
Velious Beta
General Beta Discussion
Quest Bugs
Spells
Mechanics
Merchants
NPC Bugs
Pathing
PvP Bugs
Resolved Issues
Petition / Exploit
Closed Petitions
Guide Applications
Class Discussions
Tanks
Melee
Priests
Casters
All times are GMT -4. The time now is
12:09 AM
.
Privacy Policy
-
Project 1999 - Classic Everquest
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.