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Forum: Technical Discussion 03-29-2024, 06:26 PM
Replies: 62
Views: 10,860
Posted By Indefinite
EQAlert version 3.7.2...

EQAlert version 3.7.2 (https://github.com/mgeitz/eqalert/releases/tag/3.7.2) is out:



This release resolves the issues with writing to the log file and evaluating spell timers introduced in...
Forum: Technical Discussion 03-26-2024, 07:51 PM
Replies: 62
Views: 10,860
Posted By Indefinite
Oops! It looks like the 3.7.0 release has a bug...

Oops! It looks like the 3.7.0 release has a bug or two which breaks all spell and mob timers.

Revert your pipx installation using: pipx install eqalert==3.6.2 --force

Otherwise checking out...
Forum: Technical Discussion 03-17-2024, 07:58 PM
Replies: 62
Views: 10,860
Posted By Indefinite
EQAlert version 3.7.0...

EQAlert version 3.7.0 (https://github.com/mgeitz/eqalert/releases/tag/3.7.0) is out:



This update adds an optional local TTS disabled by default as an alternative to using the default Google...
Forum: Technical Discussion 03-16-2024, 07:07 PM
Replies: 62
Views: 10,860
Posted By Indefinite
EQAlert version 3.6.2...

EQAlert version 3.6.2 (https://github.com/mgeitz/eqalert/releases/tag/3.6.2) is out - it is entirely bug fixes and project upkeep, no new features yet!
Forum: Technical Discussion 03-16-2024, 09:06 AM
Replies: 62
Views: 10,860
Posted By Indefinite
It looks as though this is a bug in config...

It looks as though this is a bug in config generation, where it is attempting to archive an old set of config files which do not exist. Here is the section of code not behaving as it should:...
Forum: Technical Discussion 03-09-2024, 11:01 PM
Replies: 62
Views: 10,860
Posted By Indefinite
There are automatic timers...

There are automatic timers (https://github.com/mgeitz/eqalert/blob/master/eqa/lib/encounter.py#L1445-L1469) set by the encounter parser for a given mobs death, but it is based on a zone wide duration...
Forum: Technical Discussion 10-14-2023, 11:27 PM
Replies: 62
Views: 10,860
Posted By Indefinite
EQAlert version 3.6.1...

EQAlert version 3.6.1 (https://github.com/mgeitz/eqalert/releases/tag/3.6.1) is out:



Please submit any bug reports or problems to this thread or to github issues...
Forum: Technical Discussion 08-24-2023, 09:37 PM
Replies: 62
Views: 10,860
Posted By Indefinite
If you installed using the below command earlier...

If you installed using the below command earlier in the thread using venv:

python3 -m venv .venv; . .venv/bin/activate; python3 -m pip install -e .

Then you would need to cd back into the...
Forum: Technical Discussion 08-23-2023, 07:53 PM
Replies: 62
Views: 10,860
Posted By Indefinite
I'm stumped! I'll have to try out Linux mint 21...

I'm stumped! I'll have to try out Linux mint 21 in a VM and see if I can recreate it.

I do see a similar error after having installed eqalert with a venv and not sourcing the venv after trying to...
Forum: Technical Discussion 08-23-2023, 06:47 PM
Replies: 62
Views: 10,860
Posted By Indefinite
I'm not sure, how did you try installing it? It...

I'm not sure, how did you try installing it? It looks as though it tries to run it but can't find some files?

If you have `python3-pip` installed it may be worth trying the below command if that...
Forum: Technical Discussion 08-20-2023, 05:35 PM
Replies: 62
Views: 10,860
Posted By Indefinite
`playsound` seemingly has a handful of Linux...

`playsound` seemingly has a handful of Linux system package dependencies. Check if you're missing anything in the below list:
https://github.com/mgeitz/eqalert/blob/master/Dockerfile#L17-L40

You...
Forum: Technical Discussion 08-18-2023, 10:32 PM
Replies: 62
Views: 10,860
Posted By Indefinite
With the default settings any detected spells...

With the default settings any detected spells from known players should create a timer so `/who` is still helpful there for other players spells, otherwise you can enable spell guessing and it get...
Forum: Technical Discussion 08-18-2023, 10:12 PM
Replies: 62
Views: 10,860
Posted By Indefinite
For some reason the spell timer generation takes...

For some reason the spell timer generation takes a little while, usually about a minute for me. Did you get any errors?
Forum: Technical Discussion 08-18-2023, 10:09 PM
Replies: 62
Views: 10,860
Posted By Indefinite
If you install using a venv, you may need to...

If you install using a venv, you may need to activate it to start eqalert each time using
source .venv/bin/activate

Alternatively, if you plan to install docker you can build with compose
docker...
Forum: Technical Discussion 08-18-2023, 09:30 PM
Replies: 62
Views: 10,860
Posted By Indefinite
It looks like setup.py installation may be...

It looks like setup.py installation may be deprecated:


If you're using Debian 12 try using:
python3 -m venv .venv;. .venv/bin/activate; python3 -m pip install -e .

If all else fails you...
Forum: Technical Discussion 08-18-2023, 06:26 PM
Replies: 62
Views: 10,860
Posted By Indefinite
I think that may require having ssh set up and...

I think that may require having ssh set up and your public key associated to your github account, I'll update future documentation to use the https clone to simplify the readme steps a bit.

Try...
Forum: Technical Discussion 06-21-2023, 08:17 PM
Replies: 62
Views: 10,860
Posted By Indefinite
Version 3.6.0...

Version 3.6.0 (https://github.com/mgeitz/eqalert/releases/tag/3.6.0) is out with a handful of bug fixes:
Forum: Technical Discussion 06-16-2023, 08:59 PM
Replies: 62
Views: 10,860
Posted By Indefinite
Version 3.5.6...

Version 3.5.6 (https://github.com/mgeitz/eqalert/releases/tag/3.5.6) is out with some old bugs fixed and some new bugs created. Getting closer to considering spell timers done enough for now. ...
Forum: Technical Discussion 06-11-2023, 03:23 PM
Replies: 62
Views: 10,860
Posted By Indefinite
Fixed some bugs in 3.5.4 and added a config...

Fixed some bugs in 3.5.4 and added a config setting (default true) to combine like expiring spell timers by including the spell is dropping on others as well to the spoken spell timer alert. ...
Forum: Technical Discussion 06-10-2023, 10:53 AM
Replies: 62
Views: 10,860
Posted By Indefinite
Version 3.5.3...

Version 3.5.3 (https://github.com/mgeitz/eqalert/releases/tag/3.5.3) is out with more spell timer stuff. Please let me know if you run into any bugs!
Forum: Technical Discussion 05-30-2023, 12:14 PM
Replies: 62
Views: 10,860
Posted By Indefinite
Version 3.5.1...

Version 3.5.1 (https://github.com/mgeitz/eqalert/releases/tag/3.5.1) is out with misc performance improvements and bug fixes
Forum: Technical Discussion 05-26-2023, 10:29 PM
Replies: 62
Views: 10,860
Posted By Indefinite
Version 3.5.0...

Version 3.5.0 (https://github.com/mgeitz/eqalert/releases/tag/3.5.0) is out:

gTTS Updates
* Lingo expansion
* Set TLD in config
* Set Language in config

Player Data
*...
Forum: Technical Discussion 05-18-2023, 07:36 PM
Replies: 62
Views: 10,860
Posted By Indefinite
A non-zero exit code from playsound may be a...

A non-zero exit code from playsound may be a missing dependency for it. I chose playsound optimistically for an eventual cross-platform solution but it can be a little wonky with its linux...
Forum: Technical Discussion 05-18-2023, 09:12 AM
Replies: 62
Views: 10,860
Posted By Indefinite
This is a pretty interesting bug! `Terminal...

This is a pretty interesting bug!

`Terminal too small` should only render if the terminal window is smaller than 80x40 characters (see here...
Forum: Technical Discussion 03-28-2023, 07:48 PM
Replies: 62
Views: 10,860
Posted By Indefinite
Version 3.4.7...

Version 3.4.7 (https://github.com/mgeitz/eqalert/releases/tag/3.4.7) update is out:
- Parse more
- Bug fixes

~~Running in to an issue matching the necromancer lifetap spell line flavor text...
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