Project 1999
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 14 of 14
Search took
0.00
seconds.
Search:
Posts Made By:
isidian
Forum:
Bugs
06-20-2018, 11:07 AM
Replies:
18
NPC Spawn Issue:
undead frogs of guk
Views:
3,839
Posted By
isidian
On that note, the final cap implementation itself...
On that note, the final cap implementation itself allowed things that were not previously possible. For instance, now one could "trash" a faction only to fix it later. This was not previously...
Forum:
Bugs
06-20-2018, 10:28 AM
Replies:
18
NPC Spawn Issue:
undead frogs of guk
Views:
3,839
Posted By
isidian
Rygar is correct. There was a period of time...
Rygar is correct. There was a period of time soon into the Kunark launch in which the faction "caps" were implemented and this led to the original faction messages that Nilbog had linked.
The...
Forum:
Bugs
05-27-2018, 11:09 PM
Replies:
4
Game Mechanics:
Unrest floor bug
Views:
584
Posted By
isidian
The dusty werebat is an easy test case for this. ...
The dusty werebat is an easy test case for this. If you bard mez the dusty werebat at his spawn point, he ends up above ground inside the hedge maze. It happens were the ceiling in Unrest is very...
Forum:
Bugs
04-25-2018, 09:49 AM
Replies:
10
NPC Spawn Issue:
Ring 8 NPC Despawning
Views:
2,634
Posted By
isidian
It sounds like this might be related to the fact...
It sounds like this might be related to the fact that the despawn timer does not pause while a mob is engaged in combat. How long was he alive before he despawned?
Example (p99 wiki):...
Forum:
Rants and Flames
04-11-2018, 12:51 AM
Replies:
62
What the fuck
Views:
11,488
Posted By
isidian
Groups ask a lot of their bards, and it is a...
Groups ask a lot of their bards, and it is a difficult class to play. You seem to be focused on bard mechanics...why not try one out? You could end up being the next expert bard in the player pool.
Forum:
Blue Server Chat
04-04-2018, 03:15 PM
Replies:
54
Poll:
Pick a name for P99 cryptocurrency
Views:
7,861
Posted By
isidian
My best try was: Cassindra's Crypto Coin of...
My best try was:
Cassindra's Crypto Coin of Contingency
I think I'm doomed to failure. As a bard I'm incapable of naming things with fewer than three words and without alliteration.
Forum:
Bugs
03-20-2018, 03:03 PM
Replies:
11
Spells:
Cinda's Charismatic Carillion (Lower Cap, Add Instrument Modifier)
Views:
3,229
Posted By
isidian
Currently p99 does not allow the instrument to...
Currently p99 does not allow the instrument to modify the effect of Cinda's. This is incorrect. The instrument should modify the effect.
Also, regardless of whether or not an instrument is used,...
Forum:
Bugs
03-19-2018, 07:47 PM
Replies:
37
Game Mechanics:
Faction hits and sorting.
Views:
8,244
Posted By
isidian
I've spent a bit of time looking into this also. ...
I've spent a bit of time looking into this also.
If the numerical sort hypothesis true, then Primordial Malice would always appear first, not last, as it always does.
Also, you give the example...
Forum:
Bugs
03-19-2018, 06:58 PM
Replies:
16
Spells:
Bard song and runspeed buffs stacking
Views:
2,670
Posted By
isidian
I had JBoots on my bard on live in the classic...
I had JBoots on my bard on live in the classic period. To my recollection, I could use Selo's while the JBoots icon was active. But there was also the issue of having too many buffs, so that the...
Forum:
Bugs
03-14-2018, 11:14 PM
Replies:
4
Game Mechanics:
City of Mist: Abnormal Black Reaver trains
Views:
984
Posted By
isidian
The main cause is 2nd floor PCs agroing mobs that...
The main cause is 2nd floor PCs agroing mobs that train through the locked door at the moat. I have also seen yo-yoing behavior from levitating PCs camping the ramp.
But you are correct that it...
Forum:
Resolved Issues
03-05-2018, 02:06 PM
Replies:
4
Weapons Delivery
Views:
1,825
Posted By
isidian
I hate to necro a post but I also tried to do the...
I hate to necro a post but I also tried to do the weapons delivery quest a few months back. What I found was that the questgiver was hardcoded to indifferent faction. He was not affected by Cinda's...
Forum:
Bugs
01-12-2018, 06:27 PM
Replies:
3
Game Mechanics:
CrushboneOrcs faction hits
Views:
1,241
Posted By
isidian
There are definitely differences on live. I...
There are definitely differences on live. I killed a couple Deathfist Pawns on live and there were no faction hits at all. I also killed a rat in the yard and got a piece of armor more powerful...
Forum:
Bugs
01-12-2018, 01:25 PM
Replies:
3
Game Mechanics:
CrushboneOrcs faction hits
Views:
1,241
Posted By
isidian
CrushboneOrcs faction hits
It looks like most of the orcs have their default hits (which are quite stark), so to help with development I have collected the faction hits for members of CrushboneOrcs from Zam. When these...
Forum:
Resolved Issues
06-14-2017, 10:15 AM
Replies:
1
Message Intercept Quest
Views:
1,417
Posted By
isidian
Message Intercept Quest
This bug report concerns the quest "Message Intercept" which takes place in West Commonlands (WC), West Freeport (WFP), and East Freeport (EFP):
https://wiki.project1999.com/Message_Intercept...
Showing results 1 to 14 of 14
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Important
News & Announcements
Polls
Library
General Community
Starting Zone
Technical Discussion
Rants and Flames
Screenshots
Off Topic
Green Community
Green Server Chat
Green Trading Hub
Green Guild Discussion
Blue Community
Blue Server Chat
Blue Trading Hub
Blue Guild Discussion
Blue Raid Discussion
Red Community
Red Server Chat
Red Trading Hub
Red Guild Discussion
Red Rants and Flames
Server Issues
Bugs
Green Bugs
Velious Beta
General Beta Discussion
Quest Bugs
Spells
Mechanics
Merchants
NPC Bugs
Pathing
PvP Bugs
Resolved Issues
Petition / Exploit
Closed Petitions
Guide Applications
Class Discussions
Tanks
Melee
Priests
Casters
All times are GMT -4. The time now is
05:48 AM
.
Privacy Policy
-
Project 1999 - Classic Everquest
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.