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Search: Posts Made By: Hakurou
Forum: Bugs 02-28-2012, 04:01 PM
Replies: 7
Game Mechanics: Monk Intimidation
Views: 2,767
Posted By Hakurou
I posted this a few months ago but got no...

I posted this a few months ago but got no response to it:

http://www.project1999.org/forums/showthread.php?p=478002#post478002
Forum: Resolved Issues 01-14-2012, 09:30 PM
Replies: 3
Views: 845
Posted By Hakurou
Actually we did three hand ins to Natasha. The...

Actually we did three hand ins to Natasha. The first two were at about the same time, only one item was given. The third hand in was fine again and yielded the reward, as it was some time later. So I...
Forum: Resolved Issues 01-14-2012, 11:11 AM
Replies: 3
Views: 845
Posted By Hakurou
Simultaneous hand ins and item loss

I think a lot of people are already aware of the Shimmering Pearls that went missing on Ragefire. Today this also happened while turning in two Lord Grimblox’s Signet Rings at about the same time to...
Forum: Resolved Issues 01-01-2012, 08:01 AM
Replies: 6
Views: 2,353
Posted By Hakurou
At first I thought the same, so I tried the...

At first I thought the same, so I tried the following: sit down in front of an orc pawn in east commonlands until it attacks, then kill it. If you kill it with a single hit there was no faction hit...
Forum: Bugs 12-10-2011, 08:13 AM
Replies: 22
Views: 6,700
Posted By Hakurou
Bump, this skill isn't working at all like it...

Bump, this skill isn't working at all like it should be.
Forum: Bugs 12-10-2011, 08:11 AM
Replies: 4
Game Mechanics: Fear instantly breaks
Views: 1,272
Posted By Hakurou
I usually get those kinds of fear breaks if the...

I usually get those kinds of fear breaks if the mob is 'floating' in the air, it can easily be reproduced in the burning woods at the giant fort.

Example: Pull a giant from the fort, run down the...
Forum: Bugs 12-01-2011, 09:32 AM
Replies: 49
Game Mechanics: Rogue Skill Hide/Sneak
Views: 9,345
Posted By Hakurou
I just dug through an old log file from the time...

I just dug through an old log file from the time I started a rogue on live (June 13th 2001), I had no instance of *You are as quiet as herd of running elephants.* past sneak skill 98 and no instance...
Forum: Bugs 11-29-2011, 09:58 AM
Replies: 22
Views: 6,700
Posted By Hakurou
Instill Doubt (Intimidation)

There currently are several issues with this skill, first of all the minor ones. Instill doubt (Intimidation) should raise your skill by using it, as long as you have a target other than yourself, no...
Forum: Bugs 11-28-2011, 11:27 AM
Replies: 7
Game Mechanics: Sneak Aggro Cone inverted
Views: 1,666
Posted By Hakurou
The closest thing to the original cone shape is...

The closest thing to the original cone shape is at best anecdotal like in those guides (140 degrees) or scientific https://en.wikipedia.org/wiki/Field_of_view (up to nearly 180 degrees), I'm not sure...
Forum: Bugs 11-28-2011, 10:24 AM
Replies: 7
Game Mechanics: Sneak Aggro Cone inverted
Views: 1,666
Posted By Hakurou
To illustrate my sneak analogy I dug up an old...

To illustrate my sneak analogy I dug up an old quest guide for the worker sledgemallet, which sadly is from 2003 and it states:


http://www.monkly-business.net/forums/showthread.php?t=8953
Forum: Bugs 11-28-2011, 08:41 AM
Replies: 7
Game Mechanics: Sneak Aggro Cone inverted
Views: 1,666
Posted By Hakurou
Sneak Aggro Cone inverted

Like the title says the radius in which sneak works on P99 seems inverted to what it should be. Currently when using sneak the mobs jump me when I walk up to their side. Sneak should not only work...
Forum: Resolved Issues 11-18-2011, 09:42 AM
Replies: 32
Views: 7,192
Posted By Hakurou
I have no knowledge of how the EQEmu codebase...

I have no knowledge of how the EQEmu codebase works, but in general it should just require a single if statement checking the characters class, for example:
if (player_class() == shadow_knight)...
Forum: Resolved Issues 11-17-2011, 10:36 AM
Replies: 32
Views: 7,192
Posted By Hakurou
While I'm at it. There also was a long standing...

While I'm at it. There also was a long standing bug with Vampiric Embrace procs triggering the global spell recast timer, which wasn't resolved until 2003:

...
Forum: Resolved Issues 11-17-2011, 10:05 AM
Replies: 32
Views: 7,192
Posted By Hakurou
Here's a spell list from 2001: ...

Here's a spell list from 2001:
http://web.archive.org/web/20010630083307/http://eq.castersrealm.com/spells/spells.asp?Class=SK
Forum: Resolved Issues 11-17-2011, 08:23 AM
Replies: 32
Views: 7,192
Posted By Hakurou
Shadow Knights & Vampiric Embrace

So today I feel like shooting myself in the foot as I just got this spell, but in classic (and probably even today) shadow knights get a toned down proc version of Vampiric Embrace. Currently they're...
Forum: Bugs 11-16-2011, 09:15 PM
Replies: 10
Game Mechanics: Goblins/undead in general
Views: 1,297
Posted By Hakurou
The level 25 I mentioned was from memory, as I...

The level 25 I mentioned was from memory, as I recalled the aggro threshold to be somewhere in the low to mid 20ies. To piece this together I did some digging but there is no hard number only...
Forum: Bugs 11-15-2011, 07:40 AM
Replies: 10
Game Mechanics: Goblins/undead in general
Views: 1,297
Posted By Hakurou
It was level related, every mob that is level 25...

It was level related, every mob that is level 25 and higher would always aggro you (proximity aggro only, range rather small, see below on levels and aggro range) even if it's green and not just when...
Forum: Resolved Issues 11-12-2011, 09:44 AM
Replies: 10
Views: 1,285
Posted By Hakurou
It doesn't. Here is what happened when I tried it...

It doesn't. Here is what happened when I tried it on myself:

Test case: I as shaman am casting Tagar's Insects on myself having several buffs up and removing buff in slot 1, Tagar's Insects lands...
Forum: Bugs 11-07-2011, 06:37 AM
Replies: 2
Views: 496
Posted By Hakurou
Exclamation Necromancer: Lich / CoB and HP regeneration

Since yesterday I noticed that Lich and Call of Bones are drawing more HPs than before, there was no change to the spell files so it might be related to the last patch? If other Necromancers could...
Forum: Resolved Issues 10-23-2011, 03:58 PM
Replies: 10
Views: 1,285
Posted By Hakurou
You should be able to use the cancel magic line...

You should be able to use the cancel magic line of spells to get rid of slow (if it's in a convenient slot to cancel out) however this also doesn't work here. Slow currently is totally incurable for...
Forum: Resolved Issues 10-23-2011, 10:51 AM
Replies: 6
Game Mechanics: Sword of runes
Views: 1,345
Posted By Hakurou
I've seen them work on the level 39 necro pet...

I've seen them work on the level 39 necro pet (Malignant Dead) as well as on the 53 rogue pet (Minion of Shadows), so I guess any necro pet that is level 20 and higher (sword of runes procs at level...
Forum: Resolved Issues 10-23-2011, 06:59 AM
Replies: 7
Spells: Cancel Magic
Views: 1,009
Posted By Hakurou
Griefing like that is possible right now, what...

Griefing like that is possible right now, what isn't possible is 'curing' slow from group members and your own pet. I just logged in, slowed myself and cast abolish disease, it did not cure the slow,...
Forum: Resolved Issues 10-23-2011, 06:16 AM
Replies: 7
Spells: Cancel Magic
Views: 1,009
Posted By Hakurou
Time to bump this thread now that all slow spells...

Time to bump this thread now that all slow spells can't be cured anymore and the cancel magic line doesn't work on pets and group members to get rid of slow.

Please fix this ASAP, as it...
Forum: Resolved Issues 10-19-2011, 06:12 PM
Replies: 8
Views: 1,675
Posted By Hakurou
Some pets actually do proc it on everything, like...

Some pets actually do proc it on everything, like the level 39 necro pet (only one I can confirm right now). But (most?) others won't, like the 29 fire pet for example or charmed mobs (an abhorrent...
Forum: Bugs 10-05-2011, 12:27 PM
Replies: 16
Game Mechanics: Pets build 0 threat.
Views: 1,385
Posted By Hakurou
Currently on P99 your pets aggro is your aggro,...

Currently on P99 your pets aggro is your aggro, which can be seen when you play an enchanter charming in groups. Once charm breaks you will have to deal with two mobs instead of just your hasted,...
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