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Forum: Off Topic 07-18-2016, 11:07 AM
Replies: 957
Views: 143,834
Posted By Sketched
Change logs available here...

Change logs available here http://www.takproject.net/forums/index.php?forums/changelog.24/. You can really see the amount of work that the dev team is putting in. Bugs get fixed, server is stable....
Forum: Off Topic 05-28-2016, 03:25 PM
Replies: 16
Views: 2,680
Posted By Sketched
The client is being used because the goal of this...

The client is being used because the goal of this server is to recreate EQMac. It has its quirks but its actually not that cumbersome to use, it just takes time to get used to it. I am sure there are...
Forum: Off Topic 04-04-2016, 11:16 AM
Replies: 957
Views: 143,834
Posted By Sketched
Yup client is more classic and it is great that...

Yup client is more classic and it is great that way. There is a 3 box limit which allows people to be independent, but still promotes grouping up to take on anything harder. You can log in and grind...
Forum: Off Topic 04-02-2016, 12:57 PM
Replies: 957
Views: 143,834
Posted By Sketched
One day P2002 will follow TAKPs lead and release...

One day P2002 will follow TAKPs lead and release stability, netcode, and mechanic updates. Oh wait....
Forum: Off Topic 03-23-2016, 12:23 PM
Replies: 957
Views: 143,834
Posted By Sketched
New patch update. Lots of great netcode and...

New patch update. Lots of great netcode and bazaar work in this one. Major velious quests are being implemented, such as Coldain Ring 1-8 and Shawls 1-6 currently completed.

The following zones...
Forum: Off Topic 01-28-2016, 10:25 AM
Replies: 957
Views: 143,834
Posted By Sketched
Velious officially started, though no release...

Velious officially started, though no release date yet. The following zones are up on the Dev server; The Warrons, Stonebrunt, Great Divide, Velks. Trakanon was killed for another time, and all epics...
Forum: Off Topic 12-25-2015, 12:19 AM
Replies: 957
Views: 143,834
Posted By Sketched
lol pretty unnecessary Warhog, but funny. Smells...

lol pretty unnecessary Warhog, but funny. Smells like accurate mechanics, good code, high server up time, double exp and a great player base up here.
Forum: Off Topic 12-20-2015, 03:44 PM
Replies: 957
Views: 143,834
Posted By Sketched
Exp bump over Christmas, come join the exp train!

Exp bump over Christmas, come join the exp train!
Forum: Off Topic 12-18-2015, 03:36 PM
Replies: 957
Views: 143,834
Posted By Sketched
Yes it would be great if the TaKP-Wiki could be...

Yes it would be great if the TaKP-Wiki could be included in the first post. Much easier for people to find the correct clients that way. I could write something up for a first post and send it to the...
Forum: Off Topic 12-10-2015, 04:24 PM
Replies: 957
Views: 143,834
Posted By Sketched
New tool that Speedz made! It handles players in...

New tool that Speedz made! It handles players in a guild, so you can see all guild members lost log in time, AC, HP, class, etc. Its feature rich so there is a lot more then what I am explaining...
Forum: Off Topic 12-08-2015, 02:36 PM
Replies: 957
Views: 143,834
Posted By Sketched
It would be really cool to have a single login...

It would be really cool to have a single login server and then choose which server you could play on. I don't think the servers should necessarily merge though.

I can understand Torven's...
Forum: Off Topic 12-05-2015, 02:15 AM
Replies: 957
Views: 143,834
Posted By Sketched
Project moving along nicely, lots of classic...

Project moving along nicely, lots of classic mechanics being done. Still doing a great job analyzing parses and implement accurate mechanics based on the data. PoK is always bustling during...
Forum: Off Topic 10-14-2015, 11:36 PM
Replies: 957
Views: 143,834
Posted By Sketched
Secrets has been working on improving window...

Secrets has been working on improving window switching for the PC version, details are here http://www.rerolled.org/showthread.php?6477-The-Al-kabor-Project-(EQMac)/page13
Forum: Off Topic 10-02-2015, 01:01 PM
Replies: 957
Views: 143,834
Posted By Sketched
Feel free to get on the forums...

Feel free to get on the forums http://www.takproject.net/forums/index.php and post in technical support, or send me a PM on TAKP and I can try to help. Logging into the chat on the forums is another...
Forum: Off Topic 09-26-2015, 10:49 AM
Replies: 957
Views: 143,834
Posted By Sketched
110 characters logged in last night!

110 characters logged in last night!
Forum: Off Topic 09-08-2015, 05:28 PM
Replies: 957
Views: 143,834
Posted By Sketched
Jaydee if you are expecting P99 level of forum...

Jaydee if you are expecting P99 level of forum and server activity any project will seem dead. If you log on and spend some time on TAKP you will realize the project is anything but. The goal of the...
Forum: Off Topic 09-07-2015, 02:55 PM
Replies: 957
Views: 143,834
Posted By Sketched
Yup the account limit was recently upped. There...

Yup the account limit was recently upped. There is also a char transfer tool that was developed so you can move chars between your accounts more easily. There are no manastones or dropped guises on...
Forum: Off Topic 09-03-2015, 09:54 PM
Replies: 957
Views: 143,834
Posted By Sketched
Lots of huge code changes being done by team....

Lots of huge code changes being done by team. Multiquest support, disciplines, Kunark boats, and mob positioning updates! New character transfer tools to switch chars between accounts as well. Server...
Forum: Off Topic 08-05-2015, 09:28 PM
Replies: 227
Views: 33,577
Posted By Sketched
I am not sure why I would since I already play on...

I am not sure why I would since I already play on TAKP. I prefer to support an open source project that has the ability to fix complicated mechanic issues. Even if content moves a bit slower.
Forum: Off Topic 08-04-2015, 11:03 AM
Replies: 227
Views: 33,577
Posted By Sketched
Yes there are salty members on any server. ...

Yes there are salty members on any server.

Part of the problem was how you first engaged with the community on the forums, Swish. Going into an established community and trying to change well...
Forum: Off Topic 07-13-2015, 04:04 PM
Replies: 957
Views: 143,834
Posted By Sketched
The server is doing well. The devs are...

The server is doing well. The devs are consistently fixing mechanics and working on Kunark. Come here if you want to contribute to an open source restoration project or debate mechanics, or are...
Forum: Off Topic 06-07-2015, 10:29 PM
Replies: 780
Views: 84,172
Posted By Sketched
Is P2002 totally closed source? I am pretty sure...

Is P2002 totally closed source? I am pretty sure TAKP is open, minus the cheat protection. That is a fairly important detail. Much nicer to play and contribute somewhere open, but that is just me
Forum: Off Topic 05-30-2015, 08:22 PM
Replies: 780
Views: 84,172
Posted By Sketched
My bad, sorry. Offer me a char transfer haha!...

My bad, sorry. Offer me a char transfer haha! Maybe next time I roll an alt.
Forum: Off Topic 05-30-2015, 05:03 PM
Replies: 780
Views: 84,172
Posted By Sketched
Kurns isnt active yet on either of the server,...

Kurns isnt active yet on either of the server, FoB is. If you think the mob is a bug please help either project out and post a report with detailed information and the issue can be resolved. If it it...
Forum: Off Topic 05-29-2015, 03:44 PM
Replies: 780
Views: 84,172
Posted By Sketched
Do you really think that the dev team and the...

Do you really think that the dev team and the server population would disallow boxing? All these people putting time into their alts, or box members, believing that due to the current rule set they...
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