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Forum: Server Chat 09-30-2019, 09:25 PM
Replies: 166
Views: 7,663
Posted By Zuranthium
Why should blue get special features (unless it's...

Why should blue get special features (unless it's going to be a custom content server)? It was very strange the way you quickly backpeddled on the pet window, which shouldn't be there. Same goes for...
Forum: Rants and Flames 09-23-2019, 02:06 AM
Replies: 167
Views: 9,761
Posted By Zuranthium
Did you read the official EQ forums and other...

Did you read the official EQ forums and other various forums and websites at the time? Did you read the evidence linked?

It seems you didn't and are only projecting your own limited experience....
Forum: Server Chat 09-23-2019, 12:59 AM
Replies: 48
Views: 3,466
Posted By Zuranthium
That didn't work in classic though. Everything...

That didn't work in classic though. Everything was tried within the available UI at the time and nothing like that was ever a thing.
Forum: Server Chat 09-22-2019, 07:57 PM
Replies: 62
Views: 3,055
Posted By Zuranthium
Iksar and Troll regen and exp penalty is the same...

Iksar and Troll regen and exp penalty is the same though?

It just comes down to JBB and snare clicky for Troll, vs slightly higher AC and Robe for Iksar. The clickies are better for leveling...
Forum: Server Chat 09-22-2019, 07:21 PM
Replies: 15
Views: 625
Posted By Zuranthium
Bad game coding if that's the case. Followers of...

Bad game coding if that's the case. Followers of Solusek Ro should be unwelcome in Wood Elf/High Elf cities. He burned down their homeland.........
Forum: Server Chat 09-22-2019, 07:03 PM
Replies: 48
Views: 3,466
Posted By Zuranthium
Okay, early Velious era then. I usually group...

Okay, early Velious era then. I usually group that change in with Kunark era, as it came before the removal of exp penalties (which is more of Velious era proper), and because the increased mana...
Forum: Server Chat 09-22-2019, 05:48 PM
Replies: 48
Views: 3,466
Posted By Zuranthium
The casting-in-combat change happened before...

The casting-in-combat change happened before Velious. While the change was put in as a benefit for Hybrid classes, I don't recall anymore if it affected everyone else too. TBH it makes sense that the...
Forum: Server Chat 09-22-2019, 04:51 PM
Replies: 62
Views: 3,055
Posted By Zuranthium
It's often more than a couple seconds difference....

It's often more than a couple seconds difference. Many casts are very long at high levels. You could be losing as many as 8 seconds of cast time if a bash interrupts you - 6 seconds of casting...
Forum: Rants and Flames 09-21-2019, 02:24 AM
Replies: 167
Views: 9,761
Posted By Zuranthium
Your server had it. EVERY server did. Facts. The...

Your server had it. EVERY server did. Facts. The amount is debatable, but it was always there, and sanctioned by the devs of Everquest. It was 100% allowed.

It's not "acting like a scumbag"...
Forum: Server Chat 09-21-2019, 02:21 AM
Replies: 48
Views: 3,466
Posted By Zuranthium
This is absolutely not classic. Taking a single...

This is absolutely not classic. Taking a single point of damage or moving in any way (including sitting or standing) always interrupted bind wound. I used to try and sit while using bind wound, it...
Forum: Rants and Flames 09-21-2019, 02:20 AM
Replies: 51
Views: 2,966
Posted By Zuranthium
No they won't always win. Just look out for it...

No they won't always win. Just look out for it and avoid it properly. If someone pulls a train somewhere, it's taking up their own time too, and they themselves need to avoid it as well. FD makes...
Forum: Rants and Flames 09-21-2019, 12:33 AM
Replies: 51
Views: 2,966
Posted By Zuranthium
It's a dynamic form of a gameplay that requires...

It's a dynamic form of a gameplay that requires people to be vigilant and react. It creates extra layers to the gameplay, like your group having a lookout, people needing to have better positioning,...
Forum: Bugs 09-20-2019, 08:29 PM
Replies: 33
Views: 872
Posted By Zuranthium
BW would fail if the other player moved too far...

BW would fail if the other player moved too far away, not if they moved at all; although I can't remember exactly if it was immediately when they moved too far or if it was at the end of the BW...
Forum: Rants and Flames 09-20-2019, 03:31 PM
Replies: 167
Views: 9,761
Posted By Zuranthium
Nobody owns a camp and EQ was never intended for...

Nobody owns a camp and EQ was never intended for people to sit in the same spot all day long. If you don't want people to take your camp, then defend it by forming a group that is good enough to...
Forum: Rants and Flames 09-20-2019, 03:29 PM
Replies: 51
Views: 2,966
Posted By Zuranthium
The non-classic ruleset for "camps" will still be...

The non-classic ruleset for "camps" will still be in place.

Anyway, an overpopulated server is going to be undesirable no matter what, in this game with static coding. There's simply not enough...
Forum: Server Chat 09-20-2019, 02:16 AM
Replies: 90
Views: 4,140
Posted By Zuranthium
Enchanter is always amazing, but it wasn't the...

Enchanter is always amazing, but it wasn't the absolute strongest in early-EQ.

Necromancer was the strongest, as their pet was super overpowered (and no risk of charm break - which happens more...
Forum: Rants and Flames 09-20-2019, 01:59 AM
Replies: 167
Views: 9,761
Posted By Zuranthium
Idiotic logic from you again. p99 describes...

Idiotic logic from you again. p99 describes itself as trying to recreate Classic EQ. Problem is, that's a lie, as the server is not doing that.

Some people would like a real classic mechanics EQ...
Forum: Rants and Flames 09-20-2019, 12:00 AM
Replies: 167
Views: 9,761
Posted By Zuranthium
Your first paragraph is how everything works for...

Your first paragraph is how everything works for an "exact code" recreated server, so that's completely irrelevant.

Your second paragraph is absolutely false. Lists don't reduce the number of...
Forum: Rants and Flames 09-16-2019, 01:01 AM
Replies: 167
Views: 9,761
Posted By Zuranthium
We can already tell how it will work, though, at...

We can already tell how it will work, though, at least according to what was written.

Items only drop a particular # of times per day. If getting an item is determined by remaining online and "non...
Forum: Rants and Flames 09-15-2019, 11:22 AM
Replies: 167
Views: 9,761
Posted By Zuranthium
Not the same case, as p99 purports to be as...

Not the same case, as p99 purports to be as faithful of a recreation as possible, whether by copying the mechanics or making changes that help produce a "more classic" environment. This is an issue...
Forum: Rants and Flames 09-15-2019, 09:03 AM
Replies: 167
Views: 9,761
Posted By Zuranthium
Your quote is completely irrelevant and describes...

Your quote is completely irrelevant and describes an entirely un-classic environment. Sitting in a zone and "passing AFK check mechanisms" (aka, being able to click your mouse irregularly while...
Forum: Rants and Flames 09-15-2019, 08:48 AM
Replies: 167
Views: 9,761
Posted By Zuranthium
Why are p99 devs trying to make Green non-classic and ignoring proof?

The first year of Everquest was characterized by DPS being king when it came to camping things. Nobody owned any camp/NPC and nobody was entitled to anything, unless they earned it by doing the most...
Forum: Server Chat 09-14-2019, 01:48 AM
Replies: 7
Views: 403
Posted By Zuranthium
Nah, all healers are in high demand. Or at least,...

Nah, all healers are in high demand. Or at least, they were back then. Depends what the class composition is on Green. There will probably still be plenty of melee, who NEED a healer to do anything...
Forum: Green Discussion 09-13-2019, 10:56 PM
Replies: 44
Views: 2,607
Posted By Zuranthium
1999 EQ is supposed to be an open world sandbox....

1999 EQ is supposed to be an open world sandbox. If players want a camp then they should fight for it, as it was for the first year of EQ's existence.

If it's not going to be that, then it should...
Forum: News & Announcements 09-13-2019, 09:04 PM
Replies: 337
Views: 52,972
Posted By Zuranthium
That's going to exist regardless, unless the game...

That's going to exist regardless, unless the game code is changed, in such a way as to create a game that's trying to be "what Everquest was originally envisioned as", instead of just copying a 20+...
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