Thread: Game Mechanics: Initial Aggro/Hatelist Missle Lock
View Single Post
  #12  
Old 06-19-2013, 03:14 PM
Yibz Yibz is offline
Kobold

Yibz's Avatar

Join Date: Apr 2011
Posts: 105
Default

Proof PCs should be added to the hate list by simply being in proximity aggro range without attacking the mob or assisting PCs fighting the mob.

Quote:

------------------------------
January 31, 2001 3:00 am
------------------------------

--- We've also re-evaluated ways that players have to reduce their own
hate. While spells in place to allow this are OK, the Evade skill
(possessed by rogues) let them out of their damage too easily. A rogue
that successfully evaded would immediately drop to a level of hate
lower than someone who was in the awareness range, but hadn't done
anything to really upset the creature such as damage it or heal its
foe.
This problem was exacerbated by the increase of the size of the
hate list implemented with Velious.
Reply With Quote