Quote:
Originally Posted by Rabies
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Snare their mobs. This works well as a wizard, because your snare hits 4 targets at once and lasts only 75 seconds. Clumps off mobs will peel off, then 75 seconds later, come running at the bard from all directions. If they're low-hitpoint kiting (or hell, even if they're not), only one of them needs to hit and stun them and you've got a dead bard.
Druid/ranger snare has its own advantages. It lasts so long (7 minutes?) that the zone rapidly turns into a minefield of slow moving mobs, like so many zombies.
I've killed a lot of bards in my time. It's better than sex.
Hilariously, even while they're disrupting the zone for everyone else (I've seen situations where the zone is cleared of mobs-- literally cleared), sometimes they'll petition you. But their fun will still be over. You can go ahead and petition them right back if you want-- explain that draining a zone of mobs is zone disruption-- or you can just be satisfied that you've saved the day for everyone else that was trying to-- and has a right to-- use the zone.
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I think this is against the rules, and even on red I wouldn't do it unless a bard was actively taking my camp without stopping to let us pvp for the camp fairly.
And to everyone saying that people should just exp in dungeons if they're bothered by this: why should players not have the option for easy OT exp if they want it? Sometimes you don't feel like an intense dungeon crawl, and just want to relax and take things easy while socializing with a group. Bard kiting isn't so much of an issue on red because of the lower population and fewer number of bards, but if bards are monopolizing zones on blue I don't think the appropriate reaction should be, "Well, those noobs shouldn't be wanting easy exp anyway; dungeons are cooler!" Solo bards are able to take many more NPCs than even a few full groups of others could. I saw it happen while leveling my druid on red, and for a few minutes there really were no in range NPCs for me to pull.
Imo the devs wouldn't need to break the ability, just enforce the "zone disruption" rule a bit more frequently. Bards should learn to share, not be nerfed.