I would like it because it would enable the less hardcore guilds a crack at some mobs, while the upper tiers battle it out over the highly desired ones. That's pretty much how it went in EQ classic. Rather than the near total domination of every halfway-desireable mob we have right now... which sucks unless you're in one of those hardcore guilds (and apparently in some ways even if you are!).
Prioritizing targets, splitting your raid force up between multiple ones, mobilizing quickly to the next one... that's supposed to be part of the game.
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