I reported this before, I'll see if I can find it.
Best way to describe this is odd.
On classic, as a wizard I would play around with root. If you tried to root more than 4 npcs, root would automatically wear off one of the 4 npcs you had rooted, and the 5th one would become rooted. Meaning you could only root 4 max. AOE mez and such, there were no restrictions like this if I recall.
After you rooted the 5th npc, the 4th npcs root would wear off and just walk away. Once you killed one of the 4 rooted npcs, it would come back and attack you.
So this is how I found this out on live pre SoV expansion.
I will try and dig for links also. But I hope what I said helps finding some info out.
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