I gotta tell you man, people didn't charm shit unless it was green at 40+ on live. That means in seb or otherwise. I've also played a 60 enchanter here pretty extensively and gotta tell you about this charm problem, it turns the enchanter into a god compared to others. My charmed dar knight with mage swords out parsed a decked out 60 monk, I kept the group hasted/claritied/group MR'd and had 1-3 mobs cc'd no problem at a time. No enchanter was doing all the dps with something charmed like this with enough mana to do all of the above listed.
Charming something in fear/hate was completely pointless. They've definitely hit the nail on the head here making mobs more resistant but.. druids charming shiverbacks for regular duration (tashed/malise'd or not) ain't right bros.
Side note regarding planar npc resists:
I was around during the time where the great complaints about mage/necro pets (esp necro pets with fs daggers) on planar raids existed and when mana stones were usable there. Iirc the -10 resist modifier and then ice comet was added to wizards and was barely enough to make us competitive with mage/necros on planar mobs. I could drop my 4 ice comets and maybe get a few partials on it as a lvl 50 with a rather rare full hit. At 60 this greatly improved even without lures (I'd sunstrike shit then, for a rare resist, occasional partial and suprisingly high chance at full dmg), but even at 52 I wouldn't dare use anything outside lure of frost on the planar side.
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