Quote:
Originally Posted by Supreme
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I will make this response as simple as i can.
It is not about probability. It is about 16 spawns in a 30 day cycle being the MINIMUM number of boss mobs that spawn instead of 12. The current system has 16 boss mobs as the MEDIAN of 12 (lowest number) and 20 (highest number).Which is much more in line with classic than the current system.
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I'm not sure if you misspoke, but the median is the middle value, not the lowest.
Quote:
Originally Posted by Evorix
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A lot of you are mistaken on the current spawn variance... maestro/draco are 3days +/- 12 hours for a total 24 hour window. Gods/dragons are 7days +/- 24 hours for a total of 48 hours window. There are not 48 and 96 hour windows.... they are 24 and 48. The only reason DA/IB (and now WI) camps for days on end is because we get there before the window even begins to hold claim. These guilds are the ones who deserve the kills for the amount of time they spend camping them. You are not going to zone in and be able to kill a god/dragon when you have other guilds putting more effort. A lot of you people are simply tryin to be jackasses saying we have no jobs etc when this is false. We are simply keeping EQ loaded... Its really not that hard.
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The 3 day bosses are on +- 24 hours and the 7 day bosses are on +- 48 hours. For example, the window for a boss like draco opens exactly 2 days after you kill him. This is also a matter of public record in the guild discussion forum.