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Old 07-23-2010, 06:55 PM
Skope Skope is offline
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Join Date: Apr 2010
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Posts: 767
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Quote:
Originally Posted by Supreme [You must be logged in to view images. Log in or Register.]
Backfire how?

It does not change permacamping or anything of the sort. It simply brings the boss spawns more in line with "CLASSIC EVERQUEST" than this current system.
The problem is this poopsocking for 5 days for a target -- even splitting a raid force in two to hold two targets -- isn't classic either. Shortening the spawn variance simply makes the aforementioned 24 hours easier. Does it solve that problem? No, it doesn't. Not it any way shape or form. Would I like to see patch-day respawns? Absolutely! I know the GMs have stated they wanted to steer away from that, but if it were done at various intervals, say 3am one night then 4pm the next patch, it would spread things out for people in various time zones. There's also the issue of purposeful zone crashing, but really that's happened with the rules we have now, so I really don't see how it could possibly be getting any worse nor how it would affect the spawns, but ultimately that's a separate argument and somewhat of a digression.

Just to clarify, camping one of the big 4 with 20 people isn't "effort," it's the exact opposite. It's laziness as a tactic and right now it's being applauded and is the ONLY way to kill one of the big four. It's a seriously disgusting tactic that needs to go. Don't be delusional, there is no excuse for what's become of the raiding scene at the moment. But this proposal won't fix that, nor does it truly add what patch-day respawns did for live. I'm not trying to be bitter, but there have been better thought-out proposals that have been swept under the rug because a few people nitpick at the smallest details and avoid the giant elephant in the room.