I like the idea that the server can dynamically increase in size based on the relative population (low-mid levels are 1-server, but high level areas are split into shards).
Playing Devil's advocate, what happens to Sebilis when Velious releases? I'm assuming it'll be less crowded, does it then stay sharded and I can't group with my TMO friends in Sebilis because we're on different shards?
What about mid-level, overpopulated zones like Mistmoore? That zone really only supports about 3-4 groups, and everyone in their 20-30s loves it there. Why not add a shard for that zone?
Its a non-Classic mechanic, and while interesting, I cannot endorse.
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