Quote:
Originally Posted by kaos057
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How does that suggest that they were not social? All I see is that they flee. I seem to remember them being social on live.
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In general, social mobs don't flee if they have "friends" close by. Exceptions are: mobs that give no XP (i.e. green cons) will flee anyway, although xp giving mobs will count green cons as friends (this sometimes allows some interesting tactics in areas where social mobs have wide level ranges). Also, social mobs do not count mez'd (or charmed) mobs as "friends" for purposes of not fleeing.