A lot of key differences between the two
1) Hoop Clicks kill mobs, SoulFires do not kill mobs.
2) Rechargeable versus Non-rechargeable.
3) Entry Rate - at maximum, you can get 1 SoulFire per 8 hours.
It's the 'classic mechanics' versus 'classic feeling' issue that we run into a bunch.
This one seems fine as is though. Velious (sans AoW) will probably be cleared in 24 hours with or without this change - what you guys were killing in VP before the patch hit harder than all but a few mobs in Velious.
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