Thread: Raid Changes
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  #187  
Old 12-18-2009, 05:56 PM
Hasbinbad Hasbinbad is offline
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Quote:
Originally Posted by Witness [You must be logged in to view images. Log in or Register.]
Just wondering, why exactly is spawn variance stupid? Let's think about it, if this was an adventure game. Would the citizens of Norrath know exactly when and where a dragon is going to be, or would you need to send out your rangers, druids, and bards periodically to try and track these foul beasts down? I really do not like the idea of set spawn times as it takes the sense of adventure and random out of it. There is a whole skill set to raiding that involves tracking a mob and forming a force ASAP as soon as the mob is tracked, that is being completely x'd out with set spawn times. In fact, once you learn a mobs strategy and kill it, recreating the kill is not difficult, the true skill comes from:
Step 1: Track dragon
Step 2: Form capable raid force and get there buffed before other guild can
Step 3: Turn on robot mode for killing dragon.

Eliminating Step 1 and 2 seems like a pretty awful idea to me.
That would all be very true if the dragon could appear anywhere in Norrath.
However, it appears in only one place, which leads to camping for the spawn. Which leads us to these boards. Which leads us to you, posting in ignorance.
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