Quote:
Originally Posted by KB_Trader
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Also, the team thing should be handled in a innovative way instead of the old mantra of "SHIT AINT CLASSIC." The shit ppl can do with eqemu is REALLY impressive so I know it wouldn't be difficult to set up some sort of system to assist in team balance. Someone mentioned Planetside 2 - I only played the sequel very briefly, but the first game had a system in place that granted the team with a lower population various bonuses. Something like that would be cool - a scaling xp/drop bonus based on the percentage of the population that each team has. Say the evil team has 100 people on, news have 70, and goods have 50 - evil would get no bonus, newts would get a small bonus, and goods would get a fairly substantial bonus.
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Yeah, I mentioned PlanetSide - I played the crap out of the first game and have CR5s on all three empires. PS2, I didn't get into.
Totally agree with what you say here, bud.