The teams don't have to be good versus evil. Just divide the classes up evenly, even if it means putting seemingly random races together. If people are tired of "stale" EQ this shouldn't be too disconcerting for people. Ogres and dwarves on the same team, for example, would be an interesting element. You'd be attacked by NPCs of that race, most likely, but you'd be able to group with one another. Like two enemies that have come together to work against a common enemy (like Horde and Alliance working together against the Burning Legion, for instance).
In a FFA system, ogres and dwarves (to use the same example) can group together without reconciling this. Or we could just make up some shitty backstory to justify it and boom, total immersion.
The good vs. evil thing is just another stale element of the game.
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