Quote:
Originally Posted by Mittens Romney
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I think teams would be fun if there was no level limit to who you could attack. Otherwise OOR healing would be a major problem.
I like the idea of zone control fights and raiding an enemy teams home towns. Pvp battles at the end game for raid mobs would be massive.
There would be a huge problem with trains. Unless there was a constant GM presence on the server having rules against anything other than hacking/boxing would wreck a lot of the fun because everyone would cry about soandso training and no one enforcing the rules.
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This was totally fun in WoW, before they patched in battlegrounds. It ranks on my top5 MMO experience, when we sat 50 hordes in Kings room in Undead city, defeding it against about 100 alliance players trying to gank him.
Also enjoyed a Dalaran raid (an alliance city) where 10 warlocks ported us at the bottom of a pool, where we had all been waterbreathed first. We came out of the pool like 40 of us Braveheart style AHHHHHHHHHHH!!!!
I could totally see a custom raid boss spawning inside a city for an event. But you could also do this on a FFA server.
It would not take much to design events, in my mind, that would create loads of fun for players, making them tear other to pieces for hours on end. Just design the event once, and then just have a GM flip the switch once in a while.
At least i assume its that easy, maybe its not.