Thread: Raid Changes
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Old 12-19-2009, 06:50 AM
darkkor darkkor is offline
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Quote:
Originally Posted by Hasbinbad [You must be logged in to view images. Log in or Register.]
Who is going to police this?
Well, the guilds themselves agree to the rule, and of course any breaking of the rule gets taken up with GMs. The only part that needs to be "policed" really is making sure there isn't X amount of Y guild in the zone before the mob spawns. That could be handled easily I think. (X to be agreed upon, preferably no more than 1 group)

This rule keeps the competition-racing-to-a-spawn without 2 guilds arguing over who tagged it first and then who KS'ed the other.

You can still have it come down to whoever engages first instead of whoever gets there first, as long as the guild mobilized only after the mob spawned. You can go either way with it. I would think it's rare that both the guilds would get there ready to pull at the exact same time if they both left after their scouts tell them "Vox is up!"

I see it like this. Say you have a running race. Start the 2 runners off at the finish line, and you'll have many arguments over who finished first once the gun goes off. You would need technology (slow motion camera lol) to determine it.

Now, start the runners off at the beginning of the race down the street and most likely they will get there at 2 different times and the winner will be more clear cut more often.

Make sense? Sound feasible?

I really only see it working like this, the way it was with all the fighting weeks ago, or the way it is now with a mandatory rotation. I've seen some other gimicky ideas that sound cool, but this really keeps it classic and minimizes tag arguments and KS allegations.

PS - A little bit of time variance couldn't hurt too much either. Make each spawn vary by about 6 hours and then tack on the above rule, THEN you would REALLY have a spontaneous guild race to engage first and it would be extremely rare that any 2 guilds are perfectly ready to pull at the exact same time as another. Once the engage happens the other guild must back out and continue to mobilize / buff behind them.
Last edited by darkkor; 12-19-2009 at 06:59 AM..