Quote:
Originally Posted by darkkor
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Exactly, especially the bold part.
On my server it was first guild to get there ONCE THE TARGET POPS gets the first crack. This is hands down the best way to handle racing to spawns. You still get to compete over the spawns and use scouts to tell when something pops but you can't sit there 15 hours before a mob spawns with your entire raid and say 'camped', the guild can only mobilize once it's actually up.
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No, you should be able to sit in the zone for as long as you want before the mob spawns if you so choose. This is everquest, time gets rewarded. What this solves is being able to sit in every raid zone with a capable force, which won't be possible.