Allow me to shorten that for you from 75 pages to one post (never been to VP on this sever but this is what I've gathered from this post):
-pathing is weird in VP
-some people have used odd ways around said issue
-training someone and then
looting the trained party's loot after they killed something is not permitted as seen in an earlier post
-the GM staff although awesome does not get paid to sit around and answer 13478107 petitions a day about trains in VP (where the players already know pathing can be a b)
in summary:
-players are to moderate their own experience in VP
-if the staff required themselves to answer every single petition resulting from VP trains (incidental or not) or the otherwise issue of pathing with all other petitions it would seem that they would probably stay up all night every night and never sleep
-while some guilds work with training others have chosen to take to the forums as opposed to working together, the opinion here is that PvE=racing one another/mobilizing faster as opposed to mowing the competition over with trains
*edit*-the csr policy here is not the same as live
conclusions?
-
dont go into VP unless you plan to play trainquest or die
-try to make lots of friends that are monks
-play a class with fd to stay out of danger (or create it if you so fancy)
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-/guildwar ftw
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edit:I think I read somewhere that theres a possibility of the sleeper being unable to be woken up and just thought I'd add that I think that would be cool
[You must be logged in to view images. Log in or Register.] I want a mask of tinkering for a lesser unreasonable price!
edit edit: I don't think the issue of millions of petitions was stated as a reason for the staff not to get involved in VP training but I assumed that it probably would factor in haha