Crucial (depending on situation): nukes, dots, roots, heals, pets/charms, gate, bind, utility buffs (invis/sow/see invis/levitate/water breathing).
Useful: long-term stat and AC buffs (AC is not worthless here; see the parse posted recently in the Tanks section), haste.
Not so useful: rain spells, many divination spells, fatigue-related spells (fatigue is not implemented on this server), low-level slows (too ineffectual for their mana cost).
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