CoM isn't bad if you know where to stand and where mobs will run to try to get to you. There's no safe spots on the upper walkways as far as I know, unless you lev out onto the goo house or from there onto the building above temple. If you hang out up there at all though, be careful you don't aggro stuff because they'll run around the long way to get to you and aggro a HUGE train (including at least one black reaver). The highest level stuff in there is 45.
KC on the main level is mostly all right around 45. It can be harder than CoM because there are casters (shamans are the worst!) and countless trains from other players. It often is heavily camped, but if you know your way around you shouldn't have any trouble finding stuff that is up to fight.
HS is much trickier than CoM or KC. The lowest level stuff in the whole zone is like 43-45, and even right at the entrance you can easily aggro a level 53ish mob called "the east pather." Plus skeleton NPCs often can harmtouch, and there are wizard and necro NPCs mixed in too.
I did CoM -> KC/CoM -> HS because that is the level progression of mobs. I didn't try HS until 54 because the extra level gave me fewer resists and extra mana regen.
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