Quote:
Originally Posted by Ele
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Monks thinking monks were weak, while everyone else thought they were OP. Caused a sit in by monks across the servers in WFP.
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Your memories are a bit scrambled. The sit-in happened before Kunark turned monks into the OP beasts everyone remembers.
Quote:
Originally Posted by Cribanox
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I do remember this but want it about feign death?
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It was. The Feign Death mechanic originally caused mobs to lose aggro, but kept the monk on the hate list. This caused a mob that had been fighting a monk to run after the monk when re-aggroed. Monk FD pulling was very different then.
Monk aggro was then adjusted to cause mobs to forget 100% of the time until the mob was somewhere in the 20s or 30s, after which it would remember the monk most of the time.
Monks, pre-Kunark, were a very challenging and fun class with very little equipment dependence. Before Sky opened up, there was one weapon pretty much every monk used -- a fist. Raw and Cured Silk armors were also not originally present. Monks killed Frogloks for Mesh armor, then replaced pieces here and there with a mishmash of items such as Gatorscale Leggings. The Temple of Solusek Ro had no monk quests (the ENC mask was monk-wearable, though -- weird).
A Monk in full planar/dragon gear was very effective compared even to other similarly-geared classes. There were only a few of these on each server, though. Getting to that level meant playing through 50 the hard way, with very little to gain from twinking.