Quote:
Originally Posted by fwaits
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Because this is Project 1999 which is intended to mimic the original game experience as closely as possible to the original release back in 1999. Simple as that. That is the guiding principle/mission of the devs and this community.
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I can't argue against that. But we avoid all of the pitfalls, bugs, and exploits of the Classic Experience. Our previous experience of the game will tell us what the most useful drops are, where they can be gotten, what timers, etc. It'll also tell us what classes to avoid and why, what are the 'OP' classes, what's fundamentally wrong with the weaker classes, and in general a lot of the rougher patches of the Classic game.
I'd love to change the status quo where fully half the server seems to be playing solo classes who run circles around the rest up to level 50.
We have the opportunity here to make classic better, with less obvious imbalances. Why not take advantage of it?