Quote:
Originally Posted by Fountree
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I can think of a lot of problems it would solve actually.
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Like what?
And before you say it, "raid mob competition", there's more to EQ and definitely more to Velious than ToV and Sleepers. Tons of factions, tons of non-raid mobs, tons of quests and tons of tradeskills that need to work.
I wasn't around for the Kunark release so I can't speak first hand, but what do you propose be done if an exploit or an improperly tuned mob is found?
Let's say a mob gives 2x the faction it should. How long is it acceptable to be left unfixed? What do you do to the people who discover and fully utilize this mob to max their faction in half the time? Ban them? Roll them back? Ignore it? Now what about the other people who weren't able to take advantage of it? Is that fair? Should it be fair? How do you handle all the bitching (rightful or not) on the forums as a result? There's a giant can of worms that can, and will be opened should things like this happen.
What about problems that doesn't benefit the players? What if the mob isn't itemized properly? What if Vulak drops cloth caps? Or if one of the warders is bugged and the Sleeper awakes improperly? Shouldn't have to handle that once it's released, when it can be properly tested in a longer dev cycle.
And problems will happen regardless. But I think the devs are quite right to hold off to make it as best as possible. Because when it is released, it'll be brilliant and a shitload of fun, at least, as fun as Velious ever was. Which, most people think seemed to be the pinnacle of classic EQ.