Thread: Game Mechanics: Mage pet sword proc
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Old 10-09-2013, 04:53 PM
Fuddwin Fuddwin is offline
Kobold


Join Date: Sep 2012
Posts: 161
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
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November 29, 2000 3:00 am
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*Patch Day*

Today's patch includes updates to the client to address some problems
reported by people in regards to the DX7 update, as well as other
gameplay issues:

- Random-effects on weapons carried by pets will now behave as if the
pet is a player character rather than an NPC. The change last patch
reduced them to a rate below player characters. As part of this patch,
target-specific random effects will only work if the target is the
intended type. For instance, a weapon that processes "Dismiss Summoned"
will only "go off" on a summoned NPC instead of everything.
Thanks... /cry