Quote:
Originally Posted by Danth
[You must be logged in to view images. Log in or Register.]
The main advantage of a Shadow Knight over a Monk as a tank is in its immediate aggro-on-demand, not in durability. A Monk probably has equal or marginally better overall damage reduction than a Shadow Knight. The Knight will have higher hit point pools for greater Complete Heal efficiency, but that's a moot point if you don't have a Cleric as healer. The Shadow Knight's other advantages will likely be rendered largely superflous by the third member of your team.
In so many words, your monk will add a slight nuisance factor (shaky initial aggro) for a large gain in damage output. I'd say that's a good trade for your specific needs.
Danth
|
Yep, I agree. Your entire group will level marginally faster as well since you wont have to absorb the extra experience penalty.
Agro is a bit overrated for small groups, especially with that combo. Once the shaman gets root just make sure to keep stuff rooted and you wont have to worry about it. Your DPS on both casting classes is very DoT heavy which plays nice with root as well.