I am having a similar issue since updating from Windows 8 to Windows 8.1.
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The client crashes with the above error after selecting any emu server and logging onto it.
I have tried:
- Running as admin
- Running in every compatibility mode option
- Reinstalling (uninstalling completely, reinstalling EQ titanium, deleting the necessary files and installing the P99 files)
- WinEQ2 with EQPlayNice
Code:
2013-11-03 15:45:28 Starting EverQuest (Build Oct 31 2005 10:33:37)
2013-11-03 15:45:28 Timezone: UTC+1h00m
2013-11-03 15:45:28 Loading graphics DLL.
2013-11-03 15:45:28 Parsing INI file .\eqclient.ini
2013-11-03 15:45:28 INI file .\eqclient.ini loaded.
2013-11-03 15:45:29 Initializing timers.
2013-11-03 15:45:32 Checking critical files.
2013-11-03 15:45:32 Initializing WinSock.
2013-11-03 15:45:32 Enumerating 3D devices.
2013-11-03 15:45:32 Found adapter #0 - NVIDIA GeForce GTX 670 (9.18.13.3165)
2013-11-03 15:45:32 Found adapter #1 - NVIDIA GeForce GTX 670 (9.18.13.3165)
2013-11-03 15:45:33 Adapter #0 - NVIDIA GeForce GTX 670 :
2013-11-03 15:45:33 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2013-11-03 15:45:33 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2013-11-03 15:45:33 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2013-11-03 15:45:33 Adapter #1 - NVIDIA GeForce GTX 670 :
2013-11-03 15:45:33 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2013-11-03 15:45:33 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2013-11-03 15:45:33 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2013-11-03 15:45:33 Initializing keypress handler.
2013-11-03 15:45:33 Parsing INI file .\defaults.ini
2013-11-03 15:45:33 INI file .\defaults.ini loaded.
2013-11-03 15:45:33 Loading keyboard tables.
2013-11-03 15:45:33 Creating window.
2013-11-03 15:45:33 Checking display driver version.
2013-11-03 15:45:35 Activating window.
2013-11-03 15:45:35 Picking a default resolution, desktop is 1920 x 1080, 32 bits
2013-11-03 15:45:35 Ratio is 1.78
2013-11-03 15:45:35 Resolution was capped at 1280 x 720
2013-11-03 15:45:35 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2013-11-03 15:45:35 Resolution selected 1280 x 720, 32 bits
2013-11-03 15:45:35 CRender::InitDevice: Using 32bit mode.
2013-11-03 15:45:35 CRender::InitDevice: Using vsync 0.
2013-11-03 15:45:35 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2013-11-03 15:45:35 CRender::InitDevice: HardwareTnL Enabled.
2013-11-03 15:45:35 Hardware vertex shaders disabled.
2013-11-03 15:45:35 Initializing render system.
2013-11-03 15:45:35 Trilinear Mipmapping available.
2013-11-03 15:45:35 Vertex Shader Version: 3.0
2013-11-03 15:45:35 Pixel Shader Version: 3.0
2013-11-03 15:45:36 Initializing engine internals.
2013-11-03 15:45:36 CRender::InitDevice completed successfully.
2013-11-03 15:45:36 Parsing INI file ./eqlsUIConfig.ini
2013-11-03 15:45:36 INI file ./eqlsUIConfig.ini loaded.