Quote:
Originally Posted by Millburn
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I liked the Asherons call version of item drop. Where you had a certain amount of items that would drop from your body, seemingly at random. Really though the items you dropped on death were the ones with the highest vendor value.
This makes sense to me for T99 because it still allows for impact and adds value to pvp without the consequences of someone cherry picking your items. In a sense it makes the whole process as neutral as possible without sacrificing much.
To use an example, one may want to carry a couple stacks of gems with them so that their precious FBSS doesn't drop.
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some of the staff have indeed suggested a random feature for item loot, but people could then pad their odds by unstacking useless items in unused slots to lessen the chance of losing great gear.
but i like the out of the box thinking, thats the right direction. nobody wants the old item loot from live. i think a random feature, or a harder limit on what can be picked from would be nice.