
11-11-2013, 08:37 PM
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Fire Giant
Join Date: Jun 2010
Posts: 842
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Quote:
Originally Posted by Vexenu
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Item loot = literally half the server rolls Druids and Wizards and port around naked looking for easy ganks. The other half of the server zone plugs instantly when PvP that isn't overwhelmingly in their favor goes down. Server is more dead than Red within months.
To be blunt, "for science" is a stupid fucking attitude. I get that it's nilbog's box to play with, but that doesn't make it any less stupid. It's like if Wal-Mart ran a special where half the customers got their items for free and the other half got stabbed in the face by the cashier. Who the fuck is gonna shop there?
If nilbog wants a Teams server with item loot, that's his prerogative, but any type of item loot is going to turn away a ton of potential players right off the bat. The server would only reach a fraction of its potential. It seems very short-sighted to go to the trouble of making a new server only to cripple it with item loot, which is one of the most universally unpopular features in EQ. There is a reason that item loot debuted on RZ but was never implemented on the later PvP servers. It's just about the worst feature possible in a game that is all about acquiring gear.
Imagine if one of your items was randomly deleted each time you died in PvE? Would anyone clamor to play on that ruleset? Of course not. It would be fucking retarded.
And it's no less stupid to lose items in PvP. All it does is encourage extremely lame tactics and running away. Item loot turns a PvP server into a gank and run server.
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Truth.
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