I need to test more before updating the files for everyone, but I've been gotten a few things done. I've been focusing on spell sound effects which i didn't notice there were so many issues until i begin testing individual spells. These now have the correct classic sounds:
-- Gate and Invisibility spells now has proper sound effect during the cast and the end.
-- Self-port spells now play the proper sound effects that differ from the above effects at the end of the cast to sound like a portal.
-- Fire DoT spells such as the immolate line now have the proper sound effect at the beginning. It previously sounded like a combustible fire spell.
-- Wind spells now have the proper sound effect at the beginning. Added the missing sound to the end of the effect. Wind spells also have a more classic look by fixing a few of the particle locations.
-- Firefist and similar spells will now have a previously missing sound effect during the cast.
-- Summoning spells now have the proper sound effect at the end of the cast. Classic has a softer wind sound at the finish of the summoning spells. Currently it's way too dramatic.
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