Quote:
Originally Posted by Vexenu
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Most important thing to get right is MR.
With an MR of 100 a player should be resisting over 90% of movement restricting spells and blinds/stuns. With an MR over 125 it's like 98%.
PvP on Red where people are regularly getting rooted and snared with 100+ MR is totally non-classic. On Live those spells were basically never used unless the target was Tashed, simply because they almost never landed against a decently geared opponent.
Movement/positioning is really the only skill-based aspect of EQ PvP, so eliminating that by allowing roots and snares to land reliably dumbs down PvP a great deal. I mean, a caster who can root/nuke or snare/nuke a melee to death is displaying zero skill. It's literally the same exact tactic for a PvE kill against a mob with no intelligence. Allowing that sort of thing to take place regularly with geared characters and calling it "PvP" is a complete joke.
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vex so wise in the ways of EQ