View Single Post
  #3  
Old 12-30-2009, 08:38 PM
Kubaton Kubaton is offline
Sarnak

Kubaton's Avatar

Join Date: Dec 2009
Posts: 362
Default

he has a point tho that none of you target...

The soloing classes are the feeders and lewt whores and the melee are the pigs sniffing for table scraps... In a way it isnt right, but that doesnt or shouldnt stop anyone from rolling a whore class.

Eq would be awesome with a total population of druids, nothing more.. just fucking druids.....

lol......

One thing is certain.. Eq was suppost to be a social game, but they did fail on a lot of levels... ALL of the melee classes are dependant on the casters.. The casters (other than a cleric) are not dependant on anyone.... SOOO... MY idea is to add a different line of skills for melee classes that enable them to counter magic and/or cripple mobs (call it a handycap) in order to be more competitive. Give melee classes an attack or two that have a reasonable cooldown... Gut shot (slows npc attack speed by 40% for X amount of time CD= 30min)... Stunning blow (Dazes target for 8 seconds and deals X amount of damage CD= 20min)

How about letting rogues add their poison to a vial that is reusable!

Im not here backing anything up, just pointing out the obvious. Throwing out some ideas....