If haste is a damge increase, by what method does it increase said damage if per hit damage remains unchanged?
You seem to have a deep grasp of the concept, and I apologize for a potential derail, but please do explain the means of damage increase, since on a per swing basis(from observations and live experience only) when it comes to raw damage per swing there is no change with haste.
As a simple example, if it were a "damage increase" of %40 would not a person who swings for 100 damage max now swing for a 140 damage max? Versus having a %40 increase in the number of times that an attempt to attack can be made?
Note: don't take offense, I am simply providing the contextual understanding of haste for myself and hoping you can provide a more realistic contextual scenario to better apply and understand.
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Originally Posted by Sirken
common sense will set u free.
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