Quote:
Originally Posted by Bagzan
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That's a bad example. Just because something was designed to not be killable doesn't mean it's not. Kerafym wasn't ever supposed to be killed yet he was, essentially twice for that matter. The original Rathe Council wasn't supposed to be killed and if FoH (I think it was FoH, might have been a different guild I can't particularly remember) had another day or two at it, it would have been.
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To be fair, let's consider that back in 1999 I'm guessing there were at least one or two hardcore guilds on each server doing their best to try and conquer this zone. They had three entire months before Kunark to try and get this accomplished and during those three months, of all those guilds on all those servers, only one managed to get to Island 7. How long did it take you guys?
And this isn't about knowing strategies, that they might not have known about. This is about straight numbers.
I think it's a very good example of content not being on par with how it was on classic.