Quote:
Originally Posted by heartbrand
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No, I believe your opinions are well documented as being things to help solidify one guilds hold on the server. Everyone knows nihilums opinions:
Transfers are bad / variance is bad / LNS is bad / level range bad / some of you support exp changes but most don't. Rules are great as is. I.e, all things that he'll keep the ruling guild in place, help make it difficult to compete (incoming non sequiturs about no leaders or some other bs); and have led to this server being a ghost town. It's not working. I'm glad it's working for one guild, but it's not for everyone else.
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Transfers are terrible, being able to level up on a blue server, get gear on a blue server, then transfer to a red server, is blasphemous.
Variance is retarded, PVP over PVE targets is the goal of a red server, this is best accomplished by all parties knowing when the PVE will be available.
LNS is not bad, LNS is awesome, and it is working as intended right now. Red Dawn received LNS on every guild v guild occasion before you decided to ally with Azrael the griefers. You dug your graves by shaking hands with the toxic players.
Level range changes are disliked by the majority of players because it decreases the available pool of players in which they can pvp. A valid concern. I believe a 4 level range would increase the ability for the lower level player to actually have a chance, therefore I support 4 level range.
Exp changes, definitely are needed. Ones that support group play on a pvp server are very important, standalone solo xp modifiers should be avoided, but have not been thus far.