Quote:
Originally Posted by Splorf22
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Merkk, I don't think you are quite seeing the issue. Suppose you are a new player and you want to get into the raid scene on P1999. - You get to track. 17 targets x 2 days on average -> over 800 hours per week of sitting there watching linoleum peel.
- You must join a huge guild. Not only must the tracking be distributed, but the targets can spawn 24/7, so you need to be worldwide so that you can field a decent sized force at all hours.
- You have to level/gear not just one character, but many. Mobs like Trakanon and Venril Sathir are simply impossible to get if you don't have a character camped on their spawn point.
Everyone shits on TMO because they kept farming and gearing up their 4th alts (and I can see where this is coming from) but the current raid mechanics gave them a huge incentive to do so.Basically everyone in this thread is voting for the options that will give them the most pixels. Unbrella thinks we don't need any changes because FE is build to compete under the current rules. He knows that after TMO comes back it'll basically be FE and TMO rotating targets. I don't hold that against him: everyone looks out for themselves and I look out for me. My point is: I don't care if The A-Team loses a ton of races AS LONG AS THAT COMPETITION IS BASICALLY FUN. What does that mean?: - No tracking
- No poopsocking / massive camping of alts
- No FTE retardation with 200 people on the spawn
So how can we achieve this: simultaneous repops + reduced variance + people agreeing not to be retards about camping out characters.
/rant off.
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I don't mind tracking. And have you ever gotten FTE amidst 100+ people? It feels like winning the freaking lottery. Fun IMO.