Quote:
Originally Posted by aldred
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I have a proposal:
- First week of each month -> casual raiding
- During this week, only the casual guilds will raid and kill targets based on a rotation. Need to decide which guild are in the rotation, what are the allowed targets and how much time they have to kill their target (maybe 12h). This allow casual guilds to take their time to organize the raid, prepare themselves and make 2-3 attempts at these targets without stress. One week is what, 1-2 pop max. of each targets, far enough for casual guilds to have a few epics done and some interesting fights.
- As casual guilds are not ready for VP, schedul open raid there during that casual week at a defined time, so keyed people that normally won't see it much can come and see its content. This will also give an opportunity to people that usually are in competition to meet and play together. (or VP stay out of this system)
- Host some open raids for more common targets maybe? (Chcarok royals, planes, etc.)
- Last 3 weeks of the month -> hardcore raiding
- I let you decide how you manage this, but the idea is to have fair competition during the rest of the month.
That would both give casual and hardcore what they want, the way they want.
I think something like that would encourage more people to play on Project 1999, and give a better "vibe" to the server and the community.
What do you think about it?
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Overall, I like it. Simple plan that covers the basics of what the community is after.
I personally would like to exclude VP and and Trak from the rotational lists all together.