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Old 12-28-2013, 06:41 AM
CodyF86 CodyF86 is offline
Sarnak

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Join Date: Jan 2013
Location: Colorado
Posts: 231
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Aye I basically concur with all of the above.

Honestly I really never use whirlwind tho; it's a good disc, but pretty limited to
'real-world' (haha) use, plus the cool down screws you from stone-stancing
at any point in the near future.

I use stone stance anytime it's up when I'm tanking any mob that is blue or
higher because the refresh rate is so quick, and it saves cleric mana.

Also, I mainly save voidance for 2 situations. One is the oh crap, if I get hit
one more time, I'm going to die scenario and FD isn't refreshed (or it failed).
The second scenario is, for example when we do the Spiroc Lord in sky (or similar).

We usually kill him with about 12 people; Normally I put a few mallet charges into
the Lord right before the first real DT goes off so Sakuragi can keep tanking for another
45 seconds. Every once in a while 3+ mallet charges still won't give me aggro, so after
Sakuragi drops, I'll hit voidance, because after 3 mallet charges, I'm tanking for the rest
of the fight or until the next DT. This also gives the clerics time to switch targets to myself
and get the CHs coming.

edit: Oh yeah I forgot inner flame, which I use when I'm not tanking, but killing a merb that DT's,
or something similar to Overking bethezid etc etc doing the final push interrupting his CHeals, or
honestly when an encounter is going to be close and something just needs to die now lol. [You must be logged in to view images. Log in or Register.]

Managed to hit 78dps the other day with inner flame, and that wasn't with 2hb, but just epic and sos
offhand, for the entire encounter, not just the disc duration.

Aaradin
The A-Team
Last edited by CodyF86; 12-28-2013 at 07:00 AM..